ultimaterelop.blogg.se

Age of wonders 3 dreadnought race
Age of wonders 3 dreadnought race












age of wonders 3 dreadnought race

Dreadnoughts also get it, funnily enough. * The Sabotage ability and the Demolisher skills help against machines. * Sorcerer deals a ton of shock damage and can stun things.

age of wonders 3 dreadnought race

They have a special anti machine spell, plus shamans to entangle them, and serpents/horned gods that deal shock damage. Plus machines are immune to all their curses) against them. * So do NOT play a Theocrat (relies on holy damage) or a Necromancer (relies on blight and some spirit damage, as well as cold. They're vulnerable against shock damage, but invulnerable against spirit/holy and poison/blight attacks. * But machines are not vulnerable to physical attacks.

age of wonders 3 dreadnought race

hit them in the face and they won't get up, unless they get lucky. * Halflings are vulnerable to physical damage. Halflings like fertile grasslands, they hate. So if he's winning he gets luckier.) and most of all fight in terrain they hate. * To drop morale, use spells, win battles (Winning battles = +Morale for you, -Morale for the enemy. But if their morale drops to under 0, luck has a 0% chance of working. If the halfings have max morale, there's a 25% chance ANY attack will fail. (Unless they drove through a lucky clover field or something, but that's temporary and you can do it too.) Engineers and Musketeers get luck, flame tanks do not. They have advantages, to be sure, but so does everybody else. And even then dreadnought is nowhere near the strongest class in the game.














Age of wonders 3 dreadnought race